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Wired.com gets playful with cow clicking interactive

January 4th, 2012 | No Comments | Posted by in Funny, Magazines, Multimedia

Wired.com has published a feature about tongue-in-cheek gaming, adding a playful twist by turning the article into a game.

In a feature called the curse of Cow Clicker: How a cheeky satire became a videogame hit, Wired.com reports on how a “cow-clicking game” (FarmVille), inspired another cow clicking game (Cow Clicker), by adding a cow clicking element to the feature – perhaps a first in digital storytelling.

Every time a reader clicks on the word “cow” – repeated 97 times within the feature – a graphic of a cow appears, with the “cownter” keeping track of how many cows have been clicked on. The cows in fact obscure the text therefore making it more difficult to read the article.

Readers can also click on the graphical cows to send them to their Facebook friends.

The feature is intended to “echo the theme” of the Cow Clicker Facebook game discussed in the feature, Shannon Perkins editor of interactive technologies at Wired.com told Journalism.co.uk. “It’s an intentionally trivial experience obscuring a more content rich experience,” he said.

Cow Clicker was created by Ian Bogost, a game developer, academic and co-author of Newsgames: Journalism at play. The game, which peaked at 56,000 players, was inspired by popular Facebook game FarmVille.

The Wired.com featured includes an interview with Bogost.

… This thought popped into my head,” Bogost says: “Games like FarmVille are cow clickers. You click on a cow, and that’s all you do. I remember thinking at the time that it felt like a one-liner, the kind of thing you would tweet. I just put it in the back of my mind.”

He developed Cow Clicker with “transparently stupid prizes—bronze, silver, and golden udders and cowbells—that people could win only by amassing an outlandish number of points. (A golden cowbell, for instance, requires 100,000 clicks.)”

On one level, this was all part of the act. Bogost was inhabiting the persona of a manipulative game designer, and therefore it made sense to pull every dirty trick he could to make the game as sticky and addictive as possible. But as he grew into the role, he got a genuine thrill from his creation’s popularity. Instead of addressing a few hundred participants at a conference, he was sharing his perspective with tens of thousands of players, many of whom checked in several times a day.

  • Shannon Perkins, editor of interactives at Wired.com, who is behind this interactive will be speaking on newsgames at news:rewired. Also presenting in the session is Bobby Schweizer, Ian Bogost’s co-author of Newsgames: Journalism at play.

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#Tip of the day from Journalism.co.uk – audio and photo slideshow inspiration

January 4th, 2012 | No Comments | Posted by in Multimedia, Top tips for journalists

If you’re interested in creating audio and/or photo slideshows on news events you may find some inspiration in the selection collected here by the Online News Association.

The ONA’s post also features a link to a previous article which outlines how to use Final Cut Pro to produce such slideshows, as a possible “alternative to Soundslides”.

Tipster: Rachel McAthy

If you have a tip you would like to submit to us at Journalism.co.uk email us using this link – we will pay a fiver for the best ones published.

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The Economist’s future of news debate (and a nice example of online video)

December 16th, 2011 | No Comments | Posted by in Editors' pick, Multimedia


The Economist created a short video following a discussion earlier this year and online debate on “the future of news”.

It was first posted on YouTube in October but makes some good end-of-year viewing. It is also worth watching as a nice example of storytelling in online video.

The news industry debate put forward the motion that “this house believes that the internet is making journalism better, not worse”, with author, blogger and journalism professor at New York University Jay Rosen defending the motion and author, blogger and writer-in-residence at the University of California, Berkeley Nicholas Carr speaking against the motion.

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Ten examples of games used to tell news stories

December 16th, 2011 | No Comments | Posted by in Multimedia, Online Journalism

One of the sessions at news:rewired – media in motion will look at how newsgames and gaming mechanics are being used in journalism.

Shannon Perkins, editor of interactive technologies at Wired.com and who created Cutthroat Capitalism, a game where the player puts themselves in the position of a Somali pirate, will be coming over from the US to speak at news:rewired. In a Journalism.co.uk podcast he said a reader should “develop a deeper sense of the underlying themes of a story” by playing a game.

Another speaker presenting in the newsgames session at news:rewired is Bobby Schweizer, a doctoral student at the Georgia Institute of Technology and co-author of Newsgames: Journalism at Play. He will also be joining us from the US.

Here is a list of 10 newsgames to give an idea of how games can be used in storytelling.

1. The world at seven billion (BBC)

This BBC interactive, which uses gaming mechanics, is proof that newsgames go viral. The world at seven billion was the most shared and “liked” news story on Facebook of 2011 with 339,149 shares, comments and likes. It was also the most clicked story on Facebook this year and was the fourth most popular news story on Twitter in 2011 with 73,783 tweets.

2. Charlie Sheen v Muammar Gaddafi: whose line is it anyway? (Guardian)

A newsgame was also the second most popular news story on Facebook in 2011, with 219,023 shares, likes and comments. It is the Guardian quotes quiz where readers are asked to guess whether a line is a quote from former Libyan leader Muammar Gaddafi or actor Charlie Sheen.

This one was “produced very quickly”, according to the Guardian, and is an idea that could inspire small news organisations without a budget for big game development.

3. Cutthroat Capitalism (Wired.com)

This newsgame was created by news:rewired speaker Shannon Perkins after reading an article in Wired Magazine. The player becomes a Somali pirate. The game states:

You are a pirate commander staked with $50,000 from local tribal leaders and other investors. Your job is to guide your pirate crew through raids in and around the Gulf of Aden, attack and capture a ship, and successfully negotiate a ransom.

4. Los 33 (Chilean miners) (Chilean design firm Root33)

This newsgame is based on the rescue of the Chilean miners trapped underground in 2010. According to Bobby Schweizer, who will be speaking at news:rewired, the game, which asks the player to rescue the miner, provides an insight into the slow process involved in rescuing each miner.

You perform the rescue 33 times if you want to finish the game – which is impossible really to complete. It’s trying to get across that concept that maybe you can’t explain in a written article.

When you see video clips edited together of each of the miners returning to the surface you have three to five seconds of each of their faces, you don’t get that real sense of how long it actually took. The game was able to express that in the way that other stories couldn’t.

5. How should I vote in the General Election? (Telegraph)

This is a game produced by the Telegraph. It asks users to answer a series of questions to find their values and concerns. The game then cross-checks responses with party pledges and the player is then told how they should be voting. This game received much attention as voters were often surprised by the results the game returned.

6. The budget calculator (most major news sites)

Perhaps the most widely used form of gaming mechanics used in news is the budget calculator. The viewer enters a salary, the fuel-type of their car, amount of alcohol units consumed per week and other details and then gets told how much better or worse off they will be based on the new budget.

This budget calculator from the BBC shows gaming mechanics in online news is nothing new – going back at least 10 years. Here are BBC examples from 2002, 2003, 2004, 2005, 2007, 2008, 2009, 2010 and 2011.

7. Christmas on the high street: retail winners and losers (Guardian)

At the beginning of this year the Guardian produced an interactive based on the Monopoly board. By clicking on each retailer the player finds out how business faired last Christmas.

8. Obameter (PolitiFact)

PolitiFact also uses gaming mechanics, such as with its Obameter, which tracks the US President’s campaign promises, the Truth-O-Meter (which also comes in app form) to test politicians’ and the GOP Pledge-O-Meter to rank political promises.

Speaking at the World Editors Forum in October founder and editor of the site Bill Adair said he felt there was “a tremendous lack of imagination” in the news industry in how to take advantage of new publishing platforms.

It’s like we’ve been given a brand new canvas with this whole palette of colours and we’re only painting in grey. We need to bring all the other colours to this new canvas.

9. Dollars for Docs (ProPublica)

US investigative news site ProPublica regularly uses gaming mechanics in news stories, such as with Dollars for Docs which enables people to find out whether their health professional has received money from drugs companies. Speaking at the World Editors Forum Scott Klein, editor of news applications, told the conference that as well as adding context, a news app has the ability to personalise and place the user at the centre of the story and offer them the ability to see the impact on them. “It doesn’t just tell a story, it tells your story,” he said.

10.  Fix the deficit (New York Times)

Here’s a budget puzzle from the New York Times. The reader is asked to work out where to make spending cuts to balance the books and hopefully get a sense of the financial challenges, tough decisions and the size of the shortfall.

Want to find out more about newsgames? Book a ticket for news:rewired here.

Recommended reading, viewing and listening:

This is a cross-post from news:rewired.

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App of the week for journalists – Voddio, for slideshows and video

December 15th, 2011 | 1 Comment | Posted by in App of the Week, Multimedia

App of the week: Voddio

Operating systems: Apple (iPhone, iPod Touch and iPad)

Cost: Free (you will need to pay £2.49 to unlock the sending and sharing functions)

What is it and how is it of use to journalists?

Voddio allows you to record and edit audio and video in multitrack and produce audio slideshows.

It is the latest app from Vericorder, which makes apps for journalists, and combines the functionality from its other paid-for apps – 1st Video, VC Audio Pro and Showcase – in a single app, which is free to download.

Voddio has has the ability to produce richer slideshows than earlier app Showcase, introducing titles and transitions for images.

After testing and creating audio, video and slideshows users can then opt to pay to unlock the sending and sharing functions.

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Have you got a favourite app that you use as a journalist? Fill in this form to nominate an app for Journalism.co.uk’s app of the week for journalists.

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#Tip of the day from Journalism.co.uk – recording a better interview

December 6th, 2011 | No Comments | Posted by in Multimedia, Top tips for journalists

Video journalist Adam Westbrook has shared a presentation online with 10 tips for recording a better interview.

Written for students at Kingston University, the tips are aimed at broadcast journalists.

Tips include:

  • Know your character before starting your story
  • Ask warm up questions to make interviewees feel comfortable
  • Be enthusiastic – but silent
  • Ask double-barrelled questions

Westbrook’s 10 tips for recording a better video (or audio) interview are at this link.

Adam Westbrook will be presenting in a session on online video at news:rewired – media in motion on 3 February. The news:rewired agenda is here.

Tipster: Sarah Marshall

If you have a tip you would like to submit to us at Journalism.co.uk email us using this link– we will pay a fiver for the best ones published.

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Beet.tv: Why readers watch video on the NY Times and WSJ

December 5th, 2011 | No Comments | Posted by in Editors' pick, Multimedia

Beet.tv has an interview with Ann Derry, editorial director for video and television for the New York Times and Shawn Bender, editorial director for video for the Wall Street Journal online. They explain “why readers click the play button” to watch videos on the two news sites.

Bender feels readers click play in order to feel a connection.

I think that there is a feeling of excitement about the news that you don’t get in the static environment of print that you can get in video.

Derry says that both news sites have had to educate their readers in order to consume news in video form online.

We’ve had to train our users, both at the Journal and at the Times, that if you click on something you get a good experience.

Bender goes on to say that concise videos where the reader/viewer can learn two or three points are the most successful. Derry adds that news video should offer the reader/viewer a quicker, more “efficient” way of accessing the story than if they had chosen to read it as text.

The Beet.tv video is at this link and below.

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Ten ways journalists can use SoundCloud

Audio platform SoundCloud has been around since 2007 but it is only this year that it has really taken off as a space for the spoken word as well as music.

Here are 10 ways it can be used by broadcast and digital journalists:

1. Record and share audio. You can do this from a computer or your smartphone or tablet. SoundCloud has apps for iPhone/iPad and Android but consider using one of the third-party iPhone apps that allow you to edit or trim before uploading directly to SoundCloud.

VC Audio Pro (£3.99) (a previous Journalism.co.uk app of the week) allows you to do a full multitrack edit before uploading to SoundCloud.

Try iRig Recorder (free for the basic app, £2.99 for the one with full functionality) and FiRe Studio (£2.99). Both allow you to trim and alter levels before uploading.

At Journalism.co.uk we’ve been uploading audio interviews and podcasts to our SoundCloud account, gathering over 2,800 followers and engaging with a new audience.

2. Search for sources. If you are looking for quotes or audio from a news event, search SoundCloud much in the way you would hunt down videos on YouTube. You will then be tasked with verifying the recordings, facing the same challenges as checking reports posted on Twitter and YouTube.

SoundCloud has an advanced search function which allows you to search the “spoken” category for a keyword. There is also an option of searching for content under a creative commons licence. Try searching for Japan earthquake, Arab Spring or Occupy Wall Street to see the type of content available.

3. Discoverability. As with other platforms, SoundCloud hosts content that goes viral and has an embed option so you can post it to your site. Take this interview with US congresswoman Gabrielle Giffords. It is a message to her South Arizona constituents, her first since being shot in the head in January. It’s clocked up over 21,000 plays, and demonstrates the benefits of SoundCloud’s commenting system.

4. Create maps. You’ll need to get some help from SoundCloud, but the team can create a bespoke map to allow you to crowdsource audio or plot recordings from in-house reporters. Ben Fawkes from Soundcloud told Journalism.co.uk how you do this, explaining that all you will need to do is define a location and define a hashtag and audio will then be automatically plotted. Take a look at this example of a map created with audio from Edinburgh’s Fringe Festival.

5. Use the new HTML5 player. If you embed SoundCloud audio in blog posts you should be aware of the new HTML5 player. The standard player is Flash meaning it won’t work on iPhones and iPads. Instead, when copying the embed code click on the “customise player” and toggle through the tags to the HTML5 option.

6. Consider a customised player. There are options to customise the player, including adding photos, such as this example used on the London Literature Festival site.

7. Invite user-generated audio content. Encourage your audience to submit audio into a drop box. You can embed the SoundCloud drop box widget on your site and ask readers to upload their own audio. Here’s an example of NPR adding a widget to encourage listeners to share their summer music memories.

Another option is to consider an embeddable record button on your site. At present this will require some developer assistance but SoundCloud is now working on making an easy option so sites can add a button and encourage user-generated audio content to be submitted directly. Here is an example of a record button being used on a musician’s site. This is a different option, of a mapped audio tour guide of Dorchester, Boston, where readers can submit audio via a record button on the site.

There’s also the option of gathering audio via phone calls, as Chatter.fm has done by using Twilio technology.

Another option for user-generated content (UGC) is to use SoundCloud’s importer tool to allow readers/listeners (or your reporters) to submit audio via email or smartphone.

8. Prepare to add SoundCloud sharing to your news organisation’s app. SoundCloud is working on an iOS and Android sharing kit, which will mean you can submit audio to SoundCloud via your own app. You could encourage readers or reporters to submit stories/field recordings to your app and have the audio uploaded to SoundCloud so that it’s shareable, streamable and has all the relevant meta data.

9. Record a phone interview using SoundCloud. There are easier ways but this is a good option for when you need to record an interview and are armed only with a mobile phone. Make a three-way phonecall by calling this number, dial your interviewee and the SoundCloud line will then record your account. You can then upload the audio publicly or privately.

10. Get your audio transcribed. Speaker Text is a transcription company that is integrated with SoundCloud. It takes 48-72 hours to be transcribed and costs 99 cents a minute.  It’s a way of making audio search engine optimised but you can also link to a certain sentence within the audio, for example referencing a quote or comment.

Related posts: News organisations are increasingly using SoundCloud, says founder

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App of the week for journalists – Showcase, for creating audio slideshows

November 23rd, 2011 | 4 Comments | Posted by in App of the Week, Mobile, Multimedia

App of the week: Showcase

Operating systems: Apple (iPhone, iPod Touch and iPad)

Cost: £5.49

What is it and how is it of use to journalists? Showcase allows you to record audio or import audio and photos to create an audio slideshow.

The app is made by Vericorder, maker of mobile journalism products and the people behind 1st Video and VC Audio Pro, both previous apps of the week.

Showcase enables you to use audio or photographs already on your iOS device or take photos and record audio. You can then edit them together and export the video file in a variety of sizes over a wireless network, upload it directly to YouTube or email the file.

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Sourcefabric promises a free, multi-platform solution for news outlets

Sourcefabric, a non-profit, has announced it is working on a new platform: Superdesk, an open source newsroom tool designed by journalists that covers the entire journalistic process from source to signal.

When it is released in summer 2012 Superdesk promises to be a tool newsrooms can use to pull in news feeds from social media and APIs, and then output the signal to a range of different platforms, such as television, radio, mobile, tablets and online.

As free software it can be used by organisations of all sizes, from hyperlocal or global, and by print or online. As with Sourcefabric’s other two open source platforms, Superdesk will be accessible through any web browser after being installed on one Linux server.

Although not yet publicly available Superdesk is already being used by new Swiss online-print hybrid paper TagesWoche, launched last month in Basel, 14 months after the city’s liberal Basler Zeitung was sold to investors. By using the platform the news organisation is helping Sourcefabric shape its development.

An announcement from Sourcefabric states:

Superdesk is a newsroom tool made by journalists, for journalists, which will offer new ways to source, manage, verify, process and present the facts behind a story.

Whether you source your news from Reuters or random RSS, stringers or Storyful, citizens or Open Calais tags, Superdesk streamlines your workflow.

It centralises and standardises your content allowing you to move it around the newsroom to other journalists, editors or translators for further editing or sign off. Superdesk will then deliver the finished article to any platform or device – web, mobile, print, radio, television. All will be at your disposal.

Adam Thomas from Sourcefabric told Journalism.co.uk that the software has been developed by journalists who understand exactly how newsrooms work.

We have this ethos of creating once and publishing everywhere to really create efficiency within the newsroom.

Sourcefabric has two existing platforms: Newscoop, a CMS, and Airtime, for radio stations.

Newscoop

Newscoop is a content management system, a demo of which provides a taster. As with Superdesk and Airtime, Newscoop needs to be installed on a Linux server and can then be accessed using any web browser from a device running any OS.

Asked how it differs from WordPress Thomas said:

WordPress is great for blogs and Newscoop is great for newsrooms. It’s built by journalists for journalists and has lots of tools that journalists really like, like workflow hierarchies. It’s multilingual, you can upload to SoundCloud, it’s very friendly to audio and works very nicely with images.

Being multilingual is key for the software, Thomas explained.

We work in a lot of post-conflict areas, a lot of transitional democracies, where a multitude of languages are often spoken, so it is multilingual both in the back end, for the journalists, and also for the front end, so readers can get the news in different languages.

Airtime

Airtime is Sourcefabric’s open source radio automation package. Thomas explained how it works:

It allows radio stations, for free, to download software and set up a professional radio station and manage a media archive, build shows and then output via webstream, by FM or digital.

One of the radio stations using Airtime is West African Democracy Radio, a radio network operating out of Senegal but covering the whole of the West African region.

They use Airtime alongside Newscoop. They get the journalists to write the articles on Newscoop, they take these and prepare them as scripts, give them to the radio shows who then broadcast via Airtime.

Airtime records automatically to SoundCloud so then these shows are recorded to SoundCloud, uploaded to the web, and then shared by Facebook and Twitter.

Sourcefabric launched in its current form, as a non-profit organisation, in April 2010 but the seeds of the organisation and platforms date back as far as 1999, when a team first started creating digital newsrooms.

The current incarnation of the organisation has bases in Europe and North and South America: in Prague, Berlin, Toronto, Warsaw, Guatemala, Serbia and Minsk.

Thomas said:

The software is actually only seven months old. We’ve re-factored and made new versions, we’ve renamed them so these are new products. We have really tailored then for the web and for modern journalism.

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